First two scenes are ready. The game starts in a white room, with some scientists observing your every move!
The scientists vaguely resemble human silhouettes... I came very close to scrapping all of this work before I decided it would just add some INDY CHARM.
The controls are not yet finalized, but I finally removed the keyboard controls and made the flying saucer controllable by dragging it to the location you want. I'll have to add those thought bubbles to complete these initial tutorial scenes.
The balloon is still using my basic circle class, which is why it still has the radian drawn. I'll be making a Balloon class that extends Circle, and draws more like a balloon! The Balloon class will also implement the clone controls.
Finishing scene 2 will also require a fan (or something causing an air current ... maybe just an AC duct?) that will push the airborne flying saucer over the barricade. It won't be possible to move the ship left or right while in the air.
If all goes well, I'll have the start of a real game by tomorrow, when the contest ends! :x