Thursday, April 18, 2013

1GAM April: Day 11

Sprung Fever

(Clicky for Make Big)

On day 11, I finally added the errands UI! It's kind of ugly (I drew the "piece of paper" as a placeholder) but I made it juicy with some Tweens on startup. So there! :)

The items are marked red until you pick them up. You'll also be rewarded with a sound effect when collecting items, so that's nice. You'll notice I haven't listed the junk food items. I want to make those like a "power down" negative collectable.

Oh, and the scaling effect was made possible by melonJS now disabling the "image smoothing" algorithm by default. Without that, it would look extremely horrible. Hooray for pixel-preservation!

That's it for now. Tomorrow I'll try to finish the errands integration. (Collect them all and leave the map to win! Collect too many negative items to fail!)

See you tomorrow!

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